AREMES HQ, Brooklyn, October 22nd 2026
What if your next exhibition opened the same week you sent the images?
Ryan Seslow Art & Design LLC is happy to announce, in collaboration with the RSMAD and AREMES ENTERPRISES, a new service called AREMES Worlds. You send pictures of your art, and a team of agents hangs them in an exhibition you can walk through on a laptop, on a phone, or inside a VR headset. One link. No app.
Three shows are open right now, and all three are mine.
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Three Shows, Three Rooms
Paintings is twenty-one of my paintings, from the rows of faces drawn in heavy black line to the rounded, interlocking shapes of the last few years. It hangs in the loft: white brick, wide plank floors, tall windows and a track light on every canvas.
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Electric Digital is forty collages and prints, three of them animated. It hangs in the salon, a tall ink-blue room where the works sit close and talk to each other the way collage does.
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Crowds and Static is forty-nine works born on a screen, twenty of them moving. It hangs in the dark room: black walls and a pool of light on every piece. The glitch glows in there.
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My first rooms were long halls. I walked them and called them what they were, bowling alleys. So every room was rebuilt square and open, with high ceilings, big windows and wide space between the works. The art is the work. The room is there to hold it.
Sculpture on the Floor
Each show has sculpture standing on the floor, thirteen pieces in all, brought over from the RSMAD Sculpture Park. No pedestals. They stand from two and a third to four and a half meters tall, bigger than the people walking around them. Each one has its own pool of light, a shadow on the floor and a small label, and you can walk all the way around it.
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Then the room needed somewhere to sit. Black leather benches face the far wall, and a tree stands in a planter by the windows. Sit down. Look for a while.
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Four Agents and One Artist
Every world is made by four agents and checked by one artist.
The Intake agent opens every image, checks it, corrects it for screens and sizes it for a headset. Animated GIFs stay animated. They become silent looping video that plays right on the wall, with the pixels kept hard and square up close.
The Curator looks at every single work. It sets the hanging order, chooses the piece for the far wall, picks the room and writes the wall text. It is only allowed to describe what it actually sees and what you tell it. No invented biography, no invented meaning.
The Builder raises the room around the work: the walls, the light, the labels, the sculpture, the benches and the door.
The Inspector walks the finished room in a browser, confirms that every image loaded and photographs it.
Then the fifth step, the one that matters most to me. I walk it too. Every world goes through my eye before it goes to the artist. If it isn’t right, it goes back.
In the Headset
I walked all three shows in the Quest. Press Enter VR and you are standing in the room at full scale. The controllers move you across the floor and turn you, a beam shows where you are pointing, and the walls and the sculpture stop you the way real ones would. Every world has an EXIT door. Walk through it, or point at it and pull the trigger, and you are back.
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On Your Wall
With the AR option, each work becomes a framed piece you can hang on a real wall from your phone. Pick a work, point your phone at a wall, and there it is at real size. I tested it on my iPhone, and it works!
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From Flat to Form
The third service turns a flat work into a 3D relief. The first one was {.FORward;}. The cardboard came off the picture plane in layers, ready to view in AR or on the web, while the pink glitch field stayed behind on the wall. A relief, not a statue.
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How It Works
The World is $650. Up to forty works, walkable on a laptop, a phone and a VR headset.
The World + AR is $950. Everything above, plus every work in AR for a real wall.
3D Objects are $250 per work.
Half the price starts your world. An invoice for the deposit arrives by e-mail from Ryan Seslow Art & Design LLC, and the agents begin hanging the moment it is paid. Your preview follows within three business days. You pay the other half when you approve it. Every order includes one round of changes. Your work stays yours, and it is never used to train anything.
Ways to Show It
Your world lives at its own link with your name in it, aremes-enterprises.com/worlds/your-name-your-show, online for a year from delivery. Another year is $120, or $300 for three. If you don’t renew, the whole world is yours as a zip.
You can also put it inside a page on your own site with one line of code, free. Open it at your own address, like show.yourname.com, for $150 once. Have us install it on your own web hosting for $350 once. If you run your own site, take the finished world as a zip for $550, or $850 with AR, and host it yourself.
Galleries, schools and studios with a season of shows can plan one with us, starting at $3,000 a season.
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Why Agents
Sir Claude and I built AREMES Worlds together, the same way we have been building AREMES HQ: I draw and decide, Claude builds, and I look hard at everything before it goes out. I didn’t want another template you fill in yourself. I wanted a studio that works while I work, with an artist’s eye at the end of the line.
A gallery wall used to take a season to book. Now it takes a folder.
Walk the shows. Then send us your work.
Forward we go, forward we go!
AREMES HQ, Brooklyn

